CHAPTER 6
Why are we attracted to characters and stories?
Learning Outcomes
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Understand how fictional stories can create unreal realities that convey emotional truths
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Appreciate the efforts of authors who create fictional works
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Examine how character archetypes enable stories to be timeless and universal
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Consider how well-designed narrative structure can create high levels of engagement for readers, viewers, and players
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Analyze how reality TV structures characters and conflicts in order to produce drama
Stories transform the most challenging and difficult aspects of human experience into pleasure
MEDIA LITERACY LEARNING MODEL
KEY IDEAS FROM CHAPTER 6
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​Stories, characters, and conflicts are the primary way that people share insight on the complicated feelings, social interactions, and lived experiences of being human. By creating and consuming stories, we develop the ability to have empathy and compassion for others, and to better understand ourselves.
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Authors rework timeless archetypes and plots and make important choices in deciding how to use different types of conflicts to hold audience interest and convey moral values. Because stories can reinforce or challenge the status quo, they can have an outsized impact on society and culture.
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Tragic stories and media that activate negative emotions can help people deal with the deepest and most difficult aspects of human experience. But media stories often align with the values of the majority and often depict people whose use of violent force seems justified by the circumstances.
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Fans are active audiences whose dynamic interaction with characters and narratives produce high levels of engagement, which can function as a form of cultural commentary. The doctrine of fair use gives copyright owners a lot of protection for their creative work, but also permits others to use their work without payment or permission when the benefit to society outweighs the cost to the owner. Because all creativity is combinatorial, such creative actions can lead to the generation of new stories and new forms of expression. In the future, the law of copyright will adapt to address new forms of creativity inspired by artificial intelligence.​
I'M AN ORIGINAL CATCHPHRASE
Design a Narrative Arc
Select a simple and familiar story that interests you or tell an original one of your own. Working individually or with a partner, make a list of the story’s main plot points. Then draw a narrative arc, using the visual structure graph developed by Kurt Vonnegut and shown earlier in this chapter. Make sure your drawing includes a horizontal axis for time and a vertical axis for good fortune and bad fortune.
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Using ideas from the chapter and with your own reasoning and evaluation, add annotations to your drawing to explain your work, helping a reader to see which story elements correspond to the line’s changing shape. You can use Google Drawings or another free media production tool to create your narrative arc. Post and share your work with the global community of media literacy learners using the #MLAction hashtag.
Kurt Vonnegut's narrative arc of Cinderella
Hedomoter's narrative arc of Harry Potter and the Deathly Hallows
A FAVORITE STORY​​
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Reflect on one of your favorite books, TV shows, movies, or video games and use the concepts from this chapter to analyze it. Consider these questions: ​
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• What media text did you select and why do you like it?
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• Describe a key character, explaining how his or her personality and actions demonstrate the characteristics of one or more archetypes.
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• How does the story use one of the seven basic plots?
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• What kinds of conflict do characters experience in this media text? How are the conflicts resolved?
WRITE A FAN LETTER
Think about any form of media you have experienced in your lifetime, including books, journalism, music, movies, games, or TV shows) and an author whose work made a difference in your life. Take some time to think over how and why this media has reflected or shaped your identity and values. Then write a short letter to that author, addressing them directly, describing your experience, and thanking them for their creative contribution to society.
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Learn more about how Vladimir Propp influenced media literacy educators, researchers & activists
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VLADIMIR PROPP
"A forbidding edict or command is passed upon the hero (‘Don’t go there’, ‘Don’t do this’). But the rule is violated. This generally leads to negative consequences. The villain enters the story via this event."
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--Vladimir Propp, 1928